<!--
var rad =150; 
var xoff = 50; 
var yoff = 575; 
var pi = Math.PI; 
var inc = pi/50; 
var pos=0; 
function move() {
pos += inc; 
obj.left= (rad* Math.cos(pos)) + xoff-5;
obj.top = (rad*.4* Math.sin(pos)) + yoff-5;
setTimeout("move()", 30);
}
-->

